Yuri Suzuki Aya Suzuki Kuki (1) and (2), Tsuda (2) and (3) and Vimuktalop Ryotaro Pinyapach Jaruthien Nine Shirai Akihiko)
(3) and 4 (1), Graduate School of Engineering, Kanagawa Institute of Technology Information ( 243 Atsugi City, Kanagawa Prefecture. 0292 outcrop 1030, Hisataka Shirai, La. (2) the information media, Kanagawa Institute of technology, Faculty of Chulalongkorn (3) University, Department of Imaging and Printing Technology (254 Phyathai Road, Patumwan, Bangkok Thailand. 10330 (4), associate professor, Department of computer Science, Faculty of Information, Kanagawa Institute of Technology, Media IS the outline of A Game machine for home ,, by FPGA hardware CAN BE multiplexed HDMI input for various, Generalization "Invisible "ExPixel multiplexing; you May spread to A wide range of Applications Evaluation about the Characteristics and viewing in diffusion type display and display the Distance and the mole, viewers on the display by the angle with Respect to the Change of Luminance of the display, This experiment was carried out in the case of using circularly polarized light filter and, released from the manufacturer of the display, of existing passive type 3 D video display is set to the default settings and calibration of gamma 2.2 reported results of experiment about the brightness of display keyword: Change of polarization multiplexing ,, D display 3 IS the introduction of the Household, but Have have Generally D display, Which IS made of solid content of supply at Present, catch up with supply of hardware IS not from the history and , 3 D stereoscopic video, best TV markets tend to call the transient boom tends to two to four years to calm on behalf D Di splay ,, 4 resolution K think more products to sell in the current boom, authentication, and leaning on sedation; Have no Choice but to an SUCH, from background We, new D display of Consumer Products and Technologies to Give Added value to the, USING the even / odd pixel column and circular polarization in Consumer Products D passive type flat panel 3 in [2] n. this technology is proposed ExPixel "invisible" multiplexing the technology which can be presented to the naked eye image of a completely different viewers and circularly polarized light filter is installed at the beginning of the study, operates in GPU base which realizes multiplexing of the Invisible image as A shader Technology It WAS so successful in the FPGA hardware CAN BE multiplexed per existing con Schumer and content in recent 3 D Appropriate Consumer Products on display to the multiplexed in the Invisible image region in this paper, we Study, for the good of the Invisible Watch video multiplexing, in D display various viewing Characteristics of three Popular type passivation Breakfast 3 D display Experiment result IS Reported to the.
Hisataka SUZUKI, Yuria SUZUKI, Ryotaro TSUDA, Vimuktalop Pinyapach, Jaruthien Nine, and Akihiko IS SHIRAI, many Researchers Have Been attempted by the multiplexing Technology Research association "ThirdEye Creatively by Mistry CRT, LCD Project and USING glasses in Synchronism with the screen to the opening and closing of the Higher - speed of more than Hz multiple Scenarios proposed Screening WAS Carried out at this time by USING A fast segmentation method with Shutters Fakespace Labs Company in McDowall and Snared Illumination [5]. Multi Use Light Engine MULE hiding some of ThirdEye "HAS Been proposed by the naked eye of the Viewer in the projector, video overlap of Two looks , "Snared Illumination" two sufficient number of projected image content difference have realized the invisible image in a more shutter system, [6] n. in the Luchi player game technology and active shutter using the same Sony USA 2012 Computer Entertainment "company" as SimulView Obtained Patents and Two channel multiplexing multiple Displays The Conventional LCD flat panel display Characteristics in [7] n. on the Other hand, the survey by Yamamoto et al. Reported in 2007 on the Characteristics and quality of flat panel display Technology, the Mountains Have report of 8]. optimal viewing area for viewing the multiplexing experimental Investigation on content, ExPixel first and A Variety of Consumer goods in 3 D display image IS set to, Evaluation WAS Carried out in order to Obtain the optimal ExPixel display content. 3 .
An Experiment was carried out to study the optimal viewing area of research for optimal viewing area in, passive type display device 3 D ExPixel required in various experiments and filter with, snipe displ (1) and the distance (2) and L experiment system study on the display position and A horizontal angle. Theta. (3) of experimental Study on the display position of the vertical angle. Theta, In three Experiments in View of the position of Measuring the Luminance of the display 8 in the Measurement position on the Day Following the, spray to the center of the screen in a predetermined region in the present experiment in the central display masks, 25 cm in, region in NikonD 750 digital single lens is used as a representative value of the brightness of the display, by reflection position, and Play Day Darkroom and actual test environment for the error Caused by natural light in the display device Provided with A camera on A tripod, image WAS taken at Each position to measure the brightness, and Distance Measurement environment of Fig. 1 IS Perpendicular to the Center of the display window as 1000 mm from 24 mm to 200 mm Apart from,.
figure 1 WAS Performed in all eight points in the Distance of the Luminance value changes in Experiment 2, Fig. 2 IS A survey of the Measuring environment Change Shows the bright degree of the Change of the position of the horizontal direction Are Commonly Referred to as the optimal viewing Distance of the display IS the display height. H, Distance.
Figure 2 in the Presence or absence of A circular POLARIZING filter A Total of 12 point so That. Theta. = 60 ◦ 1600 mm on the Experiment at the vertical direction Change of Luminance values for horizontal angle of A display Which IS Rotated by 90 ◦ at As shown See in Fig. 2 and the way That ◦. Theta. 30 at the same position in a total of six points with Samurai Marketing Company Ltd. MK LAK laser distance meter and to determine the distance and the angle at the time of, angle calculation of the function device using the theorem of pita Athenagoras mode the luminosity Luminance value of the central, display area 25 cm 2 photograph, RGB of Each color of Each pixel in the image and the Luminance value IS Added to the value of the pixel data based on the Luminance value IS Added to the Whole area of the pixel brightness value of a parameter object divided by the average value is used in the present experiment is D polarization equation (3) the display 42 Toshiba Regza Z 8 with the camera equipment to be used NikonD 750., as preliminary experiments of the shutter speed IS 1/500, 1/1/125, 250,, 1/1/30/60,, 1 1/8/15,, 1/4, 1/2 test, On the basis of the values within the range of 1 to 30, the difference between the shutter speed by a preliminary experiment, 1 1/8/250 or more outside the image has become a publisher or black and white as the value FF 16, photographing the ISO unified pattern between 400 and circular polarization filter Between the camera and the display, shot shot pattern of circularly polarized filter 2. 3. Evaluation of display Characteristics in the current Market K display Resolution spread CORRESPONDING snipe displ ray and,, but it IS of course as part of it's function IS incorporated in the three D this momentum will follow the way to use from the acceleration model D display of consumer products are shown in Table 1, 3 is now available in this section and, brightness and trust it's set, for visual auditory ExPixel content will be set to the survey results of.
Table 1 At the No type 3 D display for the display name of the Z Toshiba REGZA 42 8 1 2 SONY BRAVIA KDL 42 W 800 B 3 LG Smart TV 42 LB 6700 survey at first, returns in the Factory to the Product of its set state "before calibration and calibration of Each display in the" first state "before USING circularly polarized filter (filter)", The "circular polarization filter (filter) WAS Carried out in Two Patterns of the" If then, of each display calibration Datacolor's using Elite Spyder 4, all display "calibration" state in the same way as in each of the circularly polarized light to display "" no use "filter", survey was carried out in a circular pattern is USED to filter the, like 4. Compared with the Luminance value of Each state results. 4. A Certain Distance of the optimal viewing area 4.1.1 by Distance Experiment display Luminance value and effect Observation of the Change of Luminance values with, display Luminance IS Usually Obtained by ISO for use in A wide range of this Play, results Obtained in this Experiment Luminosity values for pixels from the image Photographed by the camera level USED as in Fig. 1 display environment Among viewers and the Distance of the bright display results Are shown See in Fig. 3 in Fig. 3.
Distance from the Luminance, circularly polarized HTS filter (NO 3 from the Distance Between the camera and the display, 1000 Between 2400 mm without abrupt changes in the, HAS Become Almost A Straight line in this Graph, IS Considered as the Luminance and Illuminance of the light source and to release Many of the Popular,, Directivity of the back light IS controlled so as to.
polarization filter in Fig. 4 Shows the relationship of Distance and in the same condition when it is mounted to the camera lens of Fig. 4 measured by hand method behaves parallel light source and shows that using this distance (circularly polarized HTS filter, filter, there is a case that the luminance of the entire, extreme brightness measurement from falling but not in the overall value, Fig. 3, Falls in Half, it IS found That the amount of the fallen column of pixels by circularly polarized light filter Which fell into the Luminance and Luminance Phenomena for, fall on an image Photographed by A block . of pixels CORRESPONDING to the circular POLARIZING filter Fig 5 IS, multiplexing IS Widely USED in the Invisible image at the passive type circular POLARIZING filter to Attenuate the Intensity Factors of the display IS not,.
5 - it IS not affected by the Distance The workers look for the luminance value of the experimental investigation of display brightness according to the change of the horizontal position of the changes 4.1.2 horizontal angle corresponding to the circular polarization filter is blocked by the pixel row of general and optimal viewing distance of the display unit 3. Display height IS the Distance H., 1600 to 60 ◦ angle on A Total of 12 mm at point, squarely to the display in Fig. 6 (Fig. 2). Fig. 6.
goes down the brightness at That angle horizontal angle. Theta. (the circularly polarized circular graph of distance experiment has been, down your entire, brightness when the polarizing filter without filter, including through the circle from Fig. at the same time, and is impervious to the polarizing filter.
Figure 7 horizontal angle. Theta (including circular polarization filter is 4.1.We investigated the change of the vertical angle observation on the change of luminance values on the display by the vertical angle experiment in this study to display 90 to ◦ times as in the same way as in Fig. 2 and ◦ position. Theta. 30. With a total of 6 point position in the vertical direction of the field angle in the horizontal direction as well as in , by angle can decrease the luminance values (Fig. 8 and Fig. 9 , ).
figure 8 vertical angle. Theta (Fig. 9 without circularly polarized HTS filter.The vertical angle. Theta. (there is a circularly polarized HTS filter 4.2 display luminance value of each of the existing popular type of passive type 3 D flat panel on , de fault image and the luminance value of the target in the , ExPixel and 2.2 gamma calibration set value of the change of luminance Fig. 10 is compared with that of before and after calibration by circularly polarized light filters through the , luminance value of the value that represents the value of the calculation range of the viewing time and test method using the same ,Fig. 10.
by taking the average luminance value of each pixel of the luminance value before and after calibration changes from Fig. 10 at the display of each company , default state is set to a higher value.
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